![]() While it may not be feasible to change every aspect of the museum or Nook's Cranny, a simple facelift with a different exterior color or door could greatly enhance players' thematic consistency. The option to customize the interiors and exteriors of villagers' homes in Happy Home Paradise could potentially be extended to include main structures in the next Animal Crossing game. The changes introduced in the DLC suggest that the next installment in the series may have more customizable spaces, which could greatly impact how players showcase their areas. However, Happy Home Paradise addressed this restriction and allowed players to remodel villager homes, which was highly praised. ![]() While these structures have a neutral design, they might not fully match more stylized themes. The museum and Nook's Cranny, for example, cannot be customized by players. That being said, New Horizons has a few limitations that may not align perfectly with a desired aesthetic. Whether it be a fantasy realm, a western desert, or a specific color scheme, having a clear design concept allows for hours of customization and adds a sense of purpose to gameplay.Īnimal Crossing: New Horizons' Successor Could Introduce Customization for Main Buildings While it is possible to create beautiful landscapes by combining various ideas, some players have chosen to focus on specific aesthetics when designing spaces for their villagers. ![]() The incredible ideas that players have showcased while decorating their islands in Animal Crossing: New Horizons have been enhanced by their chosen themes. With a greater emphasis on customizing main structures, players will have the opportunity to showcase their unique themes in a more impactful way. The success of the game suggests that the next installment will push the boundaries even further, granting players even more freedom to express themselves. Animal Crossing: New Horizons had an overwhelming number of customization options, allowing players to decorate their island spaces with endless creativity. ![]()
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